Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Midnight, Mists of Pandaria Classic, Season of Discovery, Burning Crusade Classic, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Hotfixes
May 5, 2026
Classes
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Death Knight
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Frost
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All damage increased by 5%. Does not affect PvP combat.
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Unholy
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Developers' notes: Unholy Death Knight is performing better than intended after recent bugfixes and the 12.0.5 changes.
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Magus of the Dead Shadow Bolt damage reduced by 15%. Does not affect PvP combat.
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Graveyard damage reduced by 15%. Does not affect PvP combat.
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Rider of the Apocalypse: Whitemane's Epidemic damage reduced by 25%. This does not affect PvP combat.
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Rider of the Apocalypse: Trolbane's Icy Fury damage reduced by 25%. Does not affect PvP combat.
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San'layn: Thrill of Blood now increases the damage of Dread Plague and Virulent Plague by 10% (was 5%).
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Demon Hunter
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Devourer
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All damage reduced by 3%.
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Annihilator: Voidfall Meteor damage reduced by 12%.
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Annihilator: Meteoric Rise damage bonus for Void Ray reduced to 10% (was 15%).
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Vengeance
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Thick Skin now increases Armor by 190% (was 150%).
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Druid
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Guardian
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Wild Guardian now clears when entering Arena and Battlegrounds, and when starting a Mythic+ dungeon or a raid encounter.
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Developers' notes: Guardian Druids have continued to overperform in single target contexts, while experiencing difficulties with threat and sustained damage outside of cooldowns. With these changes, we're aiming to reduce burst potential and transfer some of that power into more reliable and consistent abilities to aid in generating and maintaining threat.
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Wild Guardian echo effectiveness reduced to 200% (was 300%).
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Red Moon damage reduced by 20%.
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Maul damage reduced by 15%.
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Raze damage reduced by 15%.
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Ravage damage reduced by 15%.
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Thrash direct damage increased by 200%.
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Thrash bleed damage increased by 100%.
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Restoration
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All healing reduced by 3%. Does not apply to PvP combat.
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Everbloom heals for 20/40% of Lifebloom's final heal (was 25/50%). Does not apply to PvP combat.
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Call of the Elder Druid's cooldown is now trackable in the cooldown manager.
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Evoker
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Augmentation
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All ability damage and pet damage reduced by 5%.
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Fixed an issue where Inferno's Blessing damage was not properly modified by the specialization baseline passive. Inferno's Blessing's spell damage coefficient has been adjusted to compensate, so its effective damage will only be changed per the above adjustment.
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Scalecommander: Fixed an issue where Bombardment damage was not properly modified by the specialization's baseline passives. Bombardment's damage calculations have been adjusted to compensate.
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Developers' notes: Effective damage will be unchanged for Devastation and only reduced by 5% for Augmentation with the above adjustment.
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Hunter
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Pack Leader: Corrected an issue where Howl of the Pack Leader would not summon a Boar or a Bear if the Kill Command that would summon the Boar or Bear killed your target.
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Pack Leader: Corrected an issue where the Pack Leader Boar's charge would not grant any of the Hogstrider damage bonuses or deal area damage if your Boar's primary target died before the Boar reached it.
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Beast Mastery
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All damage dealt by you and your pets increased by 4%. Does not apply to PvP combat.
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Corrected an issue where the Piercing Fangs talent did not apply a critical damage bonus to the bonus pet summoned from Nature's Ally.
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Marksmanship
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Rapid Fire damage increased by 20%. Does not affect PvP combat.
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Explosive Shot damage increased by 100%.
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Arcane Shot and Multi-Shot damage increased by 30%.
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Steady Shot damage increased by 100%.
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Mage
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Frost
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Shatter damage to the primary target reduced by 6%.
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Developers' notes: Bug fixes last week to Hand of Frost and Flurry provided a meaningful damage increase to Frost. This change is primarily intended to offset the boost from those fixes.
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Monk
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Brewmaster
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High Tolerance refunds 2/4 seconds of Purifying Brew's cooldown when cast at Elevated Stagger (was 3/6 seconds).
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Zen State increases stagger effectiveness by 15%, based on missing health (was 20%).
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Fixed an issue where the Season 1 class set 4-piece Extra Kick could target unintended creatures.
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Paladin
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Holy
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Eternal Flame healing increased by 15%.
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Word of Glory healing increased by 15%.
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Light of Dawn healing increased by 15%.
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Protection
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Base armor increased by 10%.
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Priest
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Discipline
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Developers' notes: Our goal here is to slightly rein in Atonement's healing contribution in raid environments while keeping its effectiveness in smaller group content.
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Atonement damage transfer has been increased to 30% (was 28%). Not applied to PvP combat.
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Atonement healing now decays more rapidly beyond 5 targets.
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Developers' notes: For example, when healing 20 injured allies with Atonement, it would previously be reduced by 50%. With the new scaling, it will be reduced by 60%.
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Holy
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All healing increased by 6%. Not applied to PvP combat.
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Rogue
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Outlaw
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All damage increased by 9%. Does not affect PvP combat.
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Trickster: Cloud Cover primary and secondary duration reduced to 6 seconds (was 10 seconds).
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Trickster: Cloud Cover now causes Fazed to stack 1 additional time (was 2).
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Trickster: No Scruples crit chance bonus increased to 12% (was 10%).
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Trickster: Additional stacks of Fazed granted by Cloud Cover no longer increase the magnitude of secondary effects, such as the damage reduction from the Smoke talent.
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Subtlety
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All damage increased by 7%. Does not affect PvP combat.
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Trickster: Cloud Cover primary and secondary duration reduced to 6 seconds (was 10 seconds).
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Trickster: No Scruples crit chance bonus increased to 12% (was 10%).
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Trickster: Additional stacks of Fazed granted by Cloud Cover no longer increase the magnitude of secondary effects, such as the damage reduction from the Smoke talent.
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Shaman
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Enhancement
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Developers' notes: Enhancement Shaman has been underperforming in both Raid and M+ content. With these changes, we're aiming to increase throughput and help Stormbringer catch up to Totemic. We're also resolving a bug, which would have a negative impact on performance, so we're watching the results carefully.
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All ability damage increased by 5%.
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Auto attack damage increased by 10%.
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Resolved an issue causing Thorim's Invocation to cast Lightning Bolt, Chain Lightning and Tempest at with more effectiveness than intended when cast below 10 Maelstrom Weapon.
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Stormbringer: Natural Gift now increases Nature damage of abilities by 6% (was 2%).
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Stormbringer: Voltaic Surge now increases the damage of Crash Lightning and Chain Lightning by 20% (was 10%).
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Warlock
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Affliction
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Unstable Affliction damage increased by 20%.
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Seed of Corruption damage increased by 10%.
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Corruption damage increased by 20%.
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Developers' notes: This change does not affect Wither.
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Agony damage increased by 10%.
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Warrior
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Developers' notes: These tuning changes are aimed at improving Warrior performance overall as well as compensating for damage lost due to the Deep Wounds bug fix last week. We will continue to monitor Warrior performance and make further adjustments as needed.
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Arms
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Execute damage increased by 20%.
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Overpower damage increased by 20%.
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Slayer: Slayer's Strike damage increased by 40%.
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Slayer: Reap the Storm damage increased by 30%.
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Fury
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All damage increased by 5%.
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Execute damage increased by 20%.
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Raging Blow damage increased by 20%.
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Slayer: Slayer's Strike damage increased by 40%.
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Slayer: Reap the Storm damage increased by 30%.
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Mountain Thane: Ground Current damage increased by 50%.
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Protection
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Execute damage increased by 20%.
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Mountain Thane: Thunder Blast damage increased by 30%.
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Mountain Thane: Ground Current damage increased by 50%.
Decor Duel
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Fixed a bug with the Enchanted Hourglass where the timer would get stuck at 1 second.
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The Enchanted Hourglass can now only be interacted with by the hourglass's owner.
Dungeons and Raids
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Pit of Saron
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Addressed an issue where Scourgelord Tyrannus could jump out of the playspace and be unable to return.
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Skyreach
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Addressed an issue where Richocheting Chakram can damage pets.
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Amirdrassil, the Dream's Hope
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Addressed an issue that could block progression after defeating Larodar.
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The Voidspire
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Crown of the Cosmos
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Alleria health reduced by 5% in Mythic difficulty.
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Alleria's berserk timer increased by 15 seconds in Mythic difficulty.
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Demiar, Morium, and Vorelus health in Stage One reduced by 10% in Mythic difficulty.
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Alleria's energy generation rate in Stage Two reduced by 10% in Mythic difficulty.
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Rift Simulacrum health reduced by 10% in Mythic difficulty.
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Demiar, Morium, and Vorelus energy generation rate in Stage Three reduced by 13% in Mythic difficulty.
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Rift Simulacrum energy generation rate in Stage Two and Three reduced by 13% in Mythic difficulty.
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Spawn time between Rift Simulacrum and Cosmic Portal increased slightly in Mythic difficulty.
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Voidstalker Sting targets 10% fewer players in Stage Three.
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Silverstrike Ricochet width increased to 5 yards (was 4 yards) in Mythic difficulty to match other difficulties.
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March on Quel'Danas
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Belo'ren, Child of Al'ar
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Rebirth is now a 40 second cast on all difficulties (was 30 seconds).
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Reduced the knockback on Light and Void Edict on all difficulties.
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Midnight Falls
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Midnight Crystal health reduced by 5% on Mythic difficulty.
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Developers' notes: The following adjustments are aimed at reducing difficulty for smaller groups, with the greatest reductions applying to 10-player groups. These affect Raid Finder, Normal, and Heroic difficulties.
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Midnight Crystal health reduced by up to 20% in smaller group sizes.
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Cosmic Fracture cast time increased to 14 seconds (was 12 seconds).
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Eclipsed damage reduced by up to 20% in smaller group sizes.
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Starsplinter cast frequency reduced to every 1.3 seconds on Heroic difficulty (was every 1 second).
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Overkill Current damage reduced by 20%.
Enemies and NPCs
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Rare enemies in Ritual Sites no longer scale incorrectly while in a party.
Items
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Permafrost Essence now provides 59% less critical strike.
Player versus Player
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Developers' notes: The pace of PvP combat is a little too fast right now, resulting in quick kills from burst damage. We're increasing player health in PvP combat to slow this down slightly and give players more time to react.
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Gladiator's Distinction (PvP trinket set bonus) now increases player Stamina by an additional 5%.
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Voidstone Shielding Array absorption is reduced by 50% in PvP combat.
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Demon Hunter
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Devourer
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Developers' notes: Devourer's ability to burst enemies down is a little too high.
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Void-Scarred: Voidsurge damage reduced by 20% in PvP combat.
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Druid
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Balance
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Developers' notes: Overall, Balance Druid is performing reasonably well, with the notable exception of Starsurge feeling underwhelming. We're increasing Starsurge damage to give Balance more opportunities to contribute single-target burst.
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Starsurge damage increased by 18% in PvP combat.
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Hunter
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Beast Mastery
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All damage dealt by you and your pets reduced by 3% in PvP combat.
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Marksmanship
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Developers' notes: We reduced Marksmanship damage in a recent hotfix, but those changes were too aggressive. We're pulling back on some of the reductions to Black Arrow and overall damage to bring Marksmanship back up to a reasonable spot.
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Black Arrow damage increased by 11% in PvP combat.
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All damage increased by 5% in PvP combat.
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Mage
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Arcane
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Developers' notes: Arcane is behind the other Mage specializations, so we're increasing the damage of some of their core spells. These are the more difficult spells to fully channel, so we'd like them to feel more rewarding when you do cast them.
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Arcane Blast damage increased by 15% in PvP combat.
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Arcane Missile damage increased by 15% in PvP combat.
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Fire
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Developers' notes: Fire, particularly Sunfury, is able to deal significant burst during their Combustion windows. We'd like to reduce that with that caveat that casting Fireball should still feel rewarding.
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Pyroblast damage reduced by 6% in PvP combat.
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Fireball damage increased by 80% in PvP combat.
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Sunfury: Codex of the Sunstriders now increases spell damage during Combustion by 1% for each Spellfire Sphere consumed in PvP combat (was 2%).
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Frost
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Ray of Frost damage reduced by 10% in PvP combat.
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Monk
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Brewmaster
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All damage reduced by 15% in PvP combat.
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Paladin
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Holy
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Mana regeneration is now reduced by 35% in PvP combat (was 45%).
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Protection
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Templar: Divine Exaction now causes Divine Toll to cast 2 additional times at 75% effectiveness in PvP combat (was 150%).
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Priest
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Shadow
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Developers' notes: Shadow's consistent damage over time is quite effective, but their single target spells are lower than intended. We're increasing Shadow Word: Madness and Mind Blast damage to help them contribute single target burst a bit more effectively.
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Shadow Word: Madness damage increased by 25% in PvP combat.
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Mind Blast and Void Blast damage increased by 20% in PvP combat.
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Rogue
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Outlaw
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Developers' notes: Outlaw's damage ended up being quite high after recent adjustments, particularly Between the Eyes with patch 12.0.5. We're reducing that along with some reductions to Cloud Cover for both PvE and PvP.
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Between the Eyes damage reduced by 15% in PvP combat.
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All ability damage reduced by 5%.
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Shaman
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Restoration
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Healing Wave healing increased by 10% in PvP combat.
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Riptide healing increased by 15% in PvP combat.
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Warlock
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Destruction
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All damage increased by 5% in PvP combat.
May 1, 2026
Classes
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Paladin
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Holy
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Fixed an issue that caused Beacon of Light to sometimes not transfer healing from Holy Light or Flash of Light.
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Rogue
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Assassination
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Fixed a bug causing Deathmark to generate less Energy than intended.
Enemies and NPCs
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Faithbreaker Ger'lok will now return to his ritual platform if he is pulled far away.
Sound
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Reduced the volume of the Gaze of the Alnseer sound effect.
April 30, 2026
Classes
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Shaman
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Corrected an issue where the Jet Stream talent would not remove snare effects from allies who enter your Wind Rush Totem's area.
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Restoration
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Corrected an issue where the initial healing from dropping a Stormstream Totem was not affected by Mastery: Deep Healing.
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Farseer: Corrected an issue where summoned Ancestors would not cast Chain Heal when dropping Stormstream Totem.
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Totemic: Corrected an issue where the effects of the Tidecaller's Guard shield imbuement would be lost upon dying and resurrecting.
Housing
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Players can again place non-default flooring, leave their House, and return to find the flooring where they placed it.
Items
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Fixed a bug preventing players from purchasing the Cache of Void-Touched Weapons before unlocking the Void-Touched Sunfury Poleaxe from any item.
Player versus Player
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Warrior
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Fixed an issue where Disarm was incorrectly sharing a diminishing return with root effects.
User Interface
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Resolved an issue with Action Bar items persisting when you enter a vehicle.
World
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Fixed a rare bug that could cause players using DirectX 11 to see zone-wide graphical corruption.
April 29, 2026
Classes
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Evoker
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Flameshaper: Twin Flame will no longer bounce to enemy targets that the Evoker is not in combat with.
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Fixed an issue where Titan's Gift and Titanic Wrath were not increasing the damage of the final few ticks of Disintegrate for Preservation and Devastation Evokers.
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Shaman
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Restoration
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All damage dealt increased by approximately 12%.
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Developers' notes: Restoration shamans were intended to gain a 30% damage increase with the release of patch 12.0.5, but an error resulted in them gaining about half of that amount. This 12% increase brings them up to a total of +30% damage when compared to before patch 12.0.5.
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Warlock
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Affliction
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Fixed an issue where Fatal Echoes would consume a Soul Shard when activated.
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Fixed an issue where Unstable Affliction would consume all stacks of Shard Instability.
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Warrior
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Arms
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Slams from Fervor of Battle which critically strike will now correctly trigger Mortal Wounds.
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Deep Wounds applied by Execute no longer deal double the intended damage.
Decor Duel
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The Enchanted Hourglass now has a progress bar, and its timer is now better aligned with the toy's duration.
Housing
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Fixed a bug where the neighborhood weekly quest "Lost Animals" could become unavailable to players who completed it previously.
Items
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Cosmic Hunter's Glaive and Fangs of the Invader should now have Intellect for Devourer Demon Hunters.
Professions
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Cooking
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Fixed an issue with Hearty Well Fed being refreshed by standard Well Fed foods.
Reputation
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Midnight World Quests now correctly award increased reputation while Sign of the Emissary is active.
Void Assaults
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Imperator Pertinax should no longer die easily during the Eversong Void Incursion.
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Fixed a bug that could prevent some players who were properly in combat with the Void-Corrupted creature from receiving credit toward the Cosmic Slayer achievement.
April 28, 2026
Classes
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Druid
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Restoration
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Fixed an issue where Blooming Infusion was counting each target of Nature's Bounty or Rampant Growth as an additional cast.
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Mage
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Frost
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Fixed an issue causing some spells to be incorrectly locked during Party Sync.
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Warlock
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Affliction
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Fixed an issue where the Abyssal Immolator 4-piece set bonus would not correctly increase the initial stack count of Agony by 2.
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Fixed an issue where Unstable Affliction applied through Fatal Echoes would consume Shard Instability.
Decor Duel
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Fixed a bug that could prevent seekers from receiving participation credit.
Dungeons and Raids
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Algeth'ar Academy
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Timer increased to 31 minutes (was 30 minutes).
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Maisara Caverns
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Muro'jin and Nekraxx
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Coordinated Assault damage reduced by 30%, and now ignores armor.
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March on Quel'Danas
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Midnight Falls
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Fixed an issue causing Druids to become untargetable after entering the Darkwell while shapeshifted.
April 27, 2026
Classes
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Demon Hunter
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Havoc
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Fixed an issue that allowed Havoc to benefit from Vengeance's Annihilator talent Meteoric Rise when using Collective Anguish in specific conditions.
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Vengeance
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Annihilator: Fixed an issue that caused Celestial Echoes to grant 5 additional Fury per Fracture instead of the intended 3 Fury.
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Evoker
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Fixed an issue where Renewing Blaze would not always trigger its healing effect from certain attacks.
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Mage
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Frost
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Fixed an issue causing Hand of Frost Rank 2 to not provide the correct percent chance increase per stack of Shatter.
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Fixed an issue that could cause Flurry to not benefit fully from the damage bonus of Brain Freeze, when a non-Brain-Freeze-affected Flurry was cast immediately afterwards.
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Fixed an issue causing some Tracked Buffs for Frostfire to not display correctly.
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Casting Mass Invisibility now correctly interrupts the Mage's current spell.
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Monk
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Windwalker
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Touch of Karma now shows as a large defensive buff on raid frames.
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Rogue
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Trickster: Cloud Cover's visual effect is now only visible to the caster in all circumstances.
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Assassination
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Separated the tracked buffs for Implacable into two elements so they can be tracked separately with the Cooldown Manager.
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Duration of increased Energy generation.
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Amount of Energy regeneration you'll receive when Envenom expires.
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Warlock
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Affliction
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Fixed an issue where Shared Agony would not function after casting a Curse.
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Hellcaller: Fixed an issue where Xalan's Cruelty would not increase the critical strike chance of Wrath of Nathreza.
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Fixed an issue where periodic damage caused by Malefic Grasp is unaffected by Death's Embrace.
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Soul Harvester: Fixed an issue where consuming Nightfall with Malefic Grasp would not activate Wicked Reaping.
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Demonology
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Fixed an issue where Fel Armaments would reduce the cooldown of Felstorm by 20 seconds, rather than the intended 10 seconds.
Delves
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The Darkway
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Corrupted Leyline will no longer sometimes continue to cast Detected! after it's out of range.
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The Shadow Enclave
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Fixed an issue where characters could lose the ability to strafe after picking up a mirror.
Items and Rewards
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Fixed a Great Vault display bug where the World Row indicated an item level of 272 for the Tier 5 Ritual Site, instead of the intended 269 item level.
Player versus Player
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Demon Hunter
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Fixed an issue that prevented the target throw effect from being available while using Illidan's Grasp.
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Havoc
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Fixed an issue that caused Consume Magic to remove an additional Magic effect from the primary target when the Blood Moon PvP Talent was selected.
Quests
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Resolved an issue where players who completed the quest "The Legend of Aln'Sharan" could not gather them on alts without completing the quest first.
April 24, 2026
Achievements
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Midnight Keystone Myth - Season One is now available to players who attained a Mythic+ Rating of at least 3400 during Midnight Season 1.
Characters
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Pandaren characters who boost during the intro sequence will now be able to port to their houses.
Classes
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Death Knight
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Unholy
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Festering Scythe is now an aura on the player, resolving issues that occur when extending the duration of plagues.
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Developers' notes: The underlying issue here was proving to be problematic for a number of reasons and we felt like this would be the safest approach for now.
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Resolved an issue causing Magus of the Dead to not take action immediately on spawn.
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Resolved an issue causing Forbidden Knowledge Rank 4 to activate less than stated.
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Resolved an issue causing Unholy Devotion to grant Haste in addition to attack speed and energy regeneration.
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Disease Cloud is now cast by the Abomination, resolving issues such as it not interacting with pet scaling talents.
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Demon Hunter
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Devourer
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Fixed an issue causing the Single-Button Assistant and Assisted Highlight to not recommend Collapsing Star outside of melee range.
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Vengeance
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Fixed an issue that caused Metamorphosis to be put on cooldown when Last Resort's effect triggered.
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Hunter
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Marksmanship
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Corrected an issue where Unbreakable Bond could give the damage reduction effect to the hunter rather than their pet.
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Mage
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Frost
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Fixed an issue causing Hand of Frost (Rank 2) to not provide the correct percent chance increase per stack of Shatter.
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Paladin
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Holy
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Fixed an issue that caused Holy Armaments to significantly impact framerates.
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Priest
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Shadow
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Voidweaver: Fixed an issue causing Overwhelming Shadows to increase the damage of Mind Blast.
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Rogue
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Trickster: Fixed an issue that caused Cloud Cover's effect to cost 30 Energy to activate.
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Trickster: Cloud Cover's visual effect is now only visible to the caster in all circumstances.
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Warlock
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Affliction
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Fixed an issue where Jinx would not function if Foul Mouth was not talented.
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Demonology
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Fixed an issue where Demonic Gateway would benefit Hellbent Commander.
Delves
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Valeera is no longer unwilling to attack Poison Dart Frog or Giant Cursed Bullfrog.
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Atal'Aman
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Adjusted the placement of several out-of-range Sanctified Banners in two story variants.
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The Darkway
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The Corrupted Leyline will no longer sometimes continue to cast Detected! after being out of its range.
Dungeons and Raids
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Maisara Caverns
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Addressed an issue where players could remain in combat after defeating Vordaza.
Housing
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Decorative Dornogal Opals (small, medium and large) are now available for purchase from the Disguised Decor Duel Vendor in Silvermoon.
Player versus Player
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Hunter
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Marksmanship
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Precise Shots now benefits Kill Shot and Black Arrow at 50% effectiveness in PvP combat.
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Black Arrow damage reduced by 30% in PvP combat.
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All damage reduced by 10% in PvP combat.
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Developers' notes: Several talent changes in 12.0.5 led to Marksmanship overperforming in PvP. These updates target changes to Black Arrow and their overall damage to account for the new interactions and reduce their effectiveness at both burst damage and overall pressure.
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Mage
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Mass Invisibility will no longer target players carrying the Deephaul Crystal in Deephaul Ravine.
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Priest
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Fixed an issue causing Cyclone to be able to be applied while a Priest has Psychic Shroud active.
Quests
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Fixed an issue where some Alliance players were unable to see the "Heavy Anchor" for "The Fragrance of the Dunes" quest.
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Fixed an issue causing players to be unable to turn in Nebulous Voidcores to Decimus while on the quest "Artifice of Aggression".
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Fixed an issue that could cause Lorna Crowley to phase out when engaged for the Arcantina quest "A Generational Moment".
April 23, 2026
Classes
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Hunter
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Marksmanship
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Corrected an issue where players could gain double the benefit of Pathfinding or Endurance Training when using the Unbreakable Bond talent in combination with the Cunning or Tenacious talents.
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Cunning or Tenacity pets should no longer sometimes lose their pet passive bonuses of Endurance Training and Pathfinding when changing between the Cunning and Tenacity talent choice node.
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Warlock
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Fixed an issue where Frequent Traveler would not function when using another Warlock's Demonic Gateway.
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Diabolist: Fixed an issue where Abyssal Dominion would not match the duration of Demonic Tyrant with Reign of Tyranny talented.
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Affliction
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Fixed an issue where Blight of Weakness and Tongues would not properly display on the Cooldown Manager.
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Destruction
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Removed several spells from the Cooldown Manager, as they are no longer present in-game.
Décor Duel
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Hiding players can no longer go near the Seeker's waiting room.
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Developers' notes: There was an emergent tactic where hiders would place a bunch of traps near the seekers' entrance, preventing them from leaving.
Dungeons and Raids
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Magisters' Terrace
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Addressed an issue where Degentrius' Devouring Entropy could damage players who were immune to it.
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Windrunner Spire
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Addressed an issue where Commander Kroluk could melee after finishing casting Bladestorm.
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The Voidspire
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Crown of the Cosmos
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Gravity Collapse damage reduced by 10%.
April 22, 2026
Characters
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Fixed a bug that could cause some Night Elf characters to be missing the intended Linen Blindfold option they previously chose.
Classes
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Death Knight
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Resolved an issue causing the Commander of the Dead damage increase aura to be applied to Death Knights.
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Evoker
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Preservation
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Fixed an issue where Dream Breath was not being stored in Stasis.
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Paladin
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Holy
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Fixed a bug that could cause Holy Paladins to do less damage than intended.
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Rogue
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Fixed a bug that prevented the expected audio from playing when a Rogue enters stealth.
Decor Duel
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Fixed a bug that could prevent Decor Duel participants from receiving base Illusionary Coin rewards by incorrectly evaluating them to be AFK.
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Humanoid tracking abilities no longer reveal players in Decor Duel.
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Achievements earned in Decor Duel are now account-wide, as intended.
Dungeons and Raids
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Addressed an issue where Lindormi's Guidance could be applied to players outside of Mythic+ dungeons.
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March on Quel'Danas
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Midnight Falls
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Resolved issues with Torchbearer failing to prevent players from receiving applications of Midnight or failing to remove applications of Midnight.
Items
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Addressed an issue preventing sockets from being added to Champion items obtained from Midnight Renown vendors.
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Fixed an issue where acquiring a Nebulous Voidcore with Thalassian Tokens of Merit would cause Decimus to only grant one of his two weekly Nebulous Voidcores upon quest turn-in.
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Developers' notes: Players who have two Nebulous Voidcores in their currency window while showing "Season Maximum: 1/2" can now safely complete any of Decimus's quests again to receive their missing Nebulous Voidcore.
Professions
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Adjusted the cost of Thalassian Competitor's Chain Tunic to 5 Heraldry (was 4) to be in line with other crafted PvP chestpieces.
Quests
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The Ancient Visionstone can once again be interacted with for the Harandar repeatable legends quests "The Story of the Echoless Flame" and "The Story of Russula's Outreach".
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Fixed a bug where the daily quest "Ephemeral Masquerade" appeared to be a low-level quest, rather than the intended blue exclamation point.