Blizzard Entertainment Inc.

02/21/2026 | Press release | Distributed by Public on 02/20/2026 20:06

Hotfixes: February 20, 2026

Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Midnight, Mists of Pandaria Classic, Season of Discovery, Burning Crusade Classic, WoW Classic Era, and Hardcore. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes

February 20, 2026

Classes

  • Death Knight
    • Glacial Advance can now be located in the Cooldown Manager.
  • Demon Hunter
    • Havoc
      • Fel-Scarred: Fixed an issue that caused Immolation Aura to consume a charge when Undying Embers' effect triggered.
  • Paladin
    • Protection
      • Templar: Resolved an issue causing Hammer of Wrath to extend the duration of Shake the Heavens more than intended.
    • Retribution
      • Resolved an issue causing Divine Toll to consume Divine Purpose when talented into Divine Hammer.
      • Resolved an issue causing Vengeful Wrath to not function.
      • Resolved an issue causing Divine Exaction to cast Judgment at 50% increased effectiveness, instead of the intended 150%.
      • Resolved an issue causing Second Sunrise Hammer of Wraths to consume Divine Resonance.
  • Priest
    • Discipline
      • Fixed an issue that caused Shadow Mend to not benefit from Binding Heal, Mastery, Protective Light when cast on an ally, Inner Focus, Divine Aegis, Unwavering Will, Surge of Light's mana reduction, Words of the Wise, Improved Flash Heal, and Flash Heal's baseline modifier for Discipline Priest.
      • Shadow Mend healing decreased by 25%.
      • Shadow Mend may now stack up to twice. The tooltip will be updated to reflect this in a later patch.
  • Rogue
    • Subtlety
      • Trickster: Fixed an issue that prevented damage from Eviscerate's Apex Shadow Clone from dealing Nimble Flurry damage to nearby targets when created by a Coup de Grace.
  • Warlock
    • Affliction
      • Soul Harvester: Fixed an issue where Wicked Reaping would be cast multiple times if Nightfall was consumed by Drain Soul and more than 1 target is in combat with the Warlock.
    • Destruction
      • Fixed an issue where Backdraft would be consumed by Incinerate while affected by Chaotic Inferno.

Dungeons and Raids

  • Amirdrassil, the Dream's Hope
    • Fixed an issue in Story Mode where Turalyon would shout the entire time during the fight against Fyrakk.

Housing

  • Resolved an issue preventing some players from purchasing the Admiral's Bed from Pearl Barlow in Boralus and/or the Dark Iron Expedition Tent from Dedric Sleetshaper in Ironforge.
  • Players who have earned promotional decor can find most of it now properly sold by the promotional decor resupply vendors: Tuuran in Stormwind and Gabbi in Orgrimmar.
  • Developers' notes: Additional copies of Midnight Epic Edition decor will only be available from Dennia Silvertongue in Silvermoon after the launch of the expansion, when players have access to the Midnight version of Silvermoon City.

Player versus Player

  • Astral Combatant's Heraldry, Astral Aspirant's Heraldry, and Astral Gladiator's Heraldry can now be destroyed.

The Burning Crusade Classic

  • Fixed an issue that was causing the Karazhan Chess Event to run much faster than intended, allowing Medivh to cheat more often than he should. Sneaky Medivh!

Mists of Pandaria Classic

  • Warrior
    • The 4-piece damage Tier 15 set is no longer removed when the player changes stances.
    • The 4-piece damage Tier 15 set is now applied to the player even if they cast Recklessness while in Defensive Stance, but it does not provide any effect and will read as granting 0% increased critical strike chance.
    • The 4-piece damage Tier 15 set now updates dynamically based on the player's stance. If the player enters Defensive Stance from Battle or Berserker, the buff is set to 0% instead of removed. If the player enters Battle or Berserker Stance from Defensive Stance, the buff is set back to 35% instead of removed.

February 19, 2026

Classes

  • Death Knight
    • Unholy
      • Resolved an issue causing the pet Ghoul Claw spell to not function.
  • Druid
    • Guardian
      • Fixed an issue where Red Moon was not correctly reducing the cooldown of Lunar Beam when talented into Lunation.
  • Evoker
    • Scalecommander: the Bombardments debuff now displays on target nameplates for the Evoker only.
    • Augmentation
      • Source of Magic, Blistering Scales, Reactive Hide, Timelessness, and Aspect's Favor can now be tracked in the Cooldown Manager.
    • Devastation
      • Source of Magic can now be tracked in the Cooldown Manager.
    • Preservation
      • Fixed an issue where the instant healing portion of Dream Breath was not benefitting from Fulminous Roar and Expanded Lungs when empowering beyond rank 1.
      • Fixed an issue causing Verdant Embrace to not be usable while rooted while talented for Dream Simulacrum.
      • Fixed an issue where Merithra's Blessing did not have a displayed mana cost.
      • Fixed an issue where Flow State was not properly increasing the cooldown recharge rate of Fire Breath, Dream Breath, and Verdant Embrace.
      • Source of Magic can now be tracked in the Cooldown Manager.
  • Hunter
    • Fixed an issue causing Unerring Vision to grant an incorrect amount of critical strike chance and damage.
  • Monk
    • Windwalker
      • Fixed an issue that caused Rushing Wind Kick to be deprioritized by the Assisted Rotation.
  • Paladin
    • An issue causing Crusade to go over the maximum Haste limit has been resolved.
    • Glyph of the Trusted Steed now causes Divine Steed to use the appearance of the Thalassian Charger for Horde characters.
    • Holy
      • Fixed an issue that prevented Ringing of the Heavens from functioning without being talented into Lightsmith.
    • Protection
      • Lightsmith: Fixed an issue where Hammer and Anvil didn't activate from Hammer of Wrath when Sweeping Verdict was talented.
    • Retribution
      • Judgment of Justice now functions with Hammer of Wrath.
      • Judgment of Justice can now be tracked on the Cooldown Manager.
  • Priest
    • Shadow
      • Fixed an issue causing Shadowy Insight to not be consumed when it was gained while casting Mind Blast.
  • Shaman
    • Mana Spring now accumulates its mana restoration and grants it every few seconds instead of occurring immediately on each cast of Riptide, Lava Burst, or Stormstrike.
    • Fixed a bug causing Mana Spring to not scale up to level 90.
  • Warlock
    • Fixed an issue where Hand of Gul'dan and Shadow Bolt were not usable in the Cooldown Manager if the Warlock was not a Diabolist.
    • Fixed an issue where Improved Havoc would not function with Mayhem.

Housing

  • The Waxmaster's Candle Rack decor now properly appears in the player's House Chest once collected.
  • The Deactivated Atomic Recalibrator now properly appears in players' House Chests once collected.
  • Resolved an issue preventing some players from purchasing additional copies of the Elegant Dracthyr's Tea Set decor.

Quests

  • Resolved an issue preventing Unholy Death Knights from receiving a special quest in Broken Isles.
  • Resolved an issue where the quest turn-in NPC for "Battered Twilight Scale" was missing in Grim Batol.

February 17, 2026

Classes

  • The following spells are now prioritized on raid frames and always sorted near the beginning of tracked spells: (Preservation Evoker) Echo, (Restoration Shaman) Riptide, (Discipline Priest) Atonement, (Mistweaver Monk) Renewing Mist and Enveloping Mist, (Restoration Druid) Rejuvenation, Germination, and Lifebloom, and (Holy Paladin) Beacon of Light and Beacon of Faith.
  • Death Knight
    • Unholy
      • Developers' notes: Recent bugfixes and tuning adjustments caused diseases to deal more damage than intended. We're rebalancing their output to keep the build viable while also updating Putrefy and Necromancer's Cunning to trigger Rune of the Apocalypse effects, helping support a wider range of build options.
      • Virulent Plague damage reduced by 18%.
      • Dread Plague damage reduced by 18%.
      • Pestilence now deals 100% of your Plagues' remaining damage (was 150%).
      • Epidemic damage reduced by 10%.
      • Graveyard damage reduced by 10%.
      • Magus of the Dead's Shadow Bolt and Frostbolt damage increased by 20%.
      • The damage from Putrefy and Necromancer's Cunning can now trigger Rune of the Apocalypse's effects.
      • San'layn: Visceral Strength grants 4% Strength (was 8%).
      • San'layn: Incite Terror stacks up to 3 times (was 5 times).
  • Demon Hunter
    • Devourer
      • All ability damage reduced by 4%.
      • Fixed an issue allowing Devourer Demon Hunters to be able to cast Void Metamorphosis without it talented.
      • Fixed an issue causing Burning Blades to benefit Devourer Demon Hunter's auto attacks.
    • Havoc
      • All ability damage increased by 5%.
    • Vengeance
      • Fixed an issue that prevented Single-Button Assistant from using Fracture.
      • Added Last Resort's Uncontained Fel debuff as an optional Tracked Buff to the Cooldown Manager.
  • Druid
    • Balance
      • All ability damage increased by 3%.
    • Feral
      • All ability and auto-attack damage increased by 3%.
    • Guardian
      • Fixed an issue where Dream Guide would activate at 80% health with two stacks, instead of the expected 40%.
      • Fixed an issue where Red Moon's damage was not being increased by Fury of Nature.
      • Fixed an issue where Red Moon's damage was not being increased by Lunar Insight.
      • Fixed an issue where Thrash's arcane damage was not being increased by the correct amount with Fury of Nature.
      • Fixed an issue where additional Rage consumed by Killing Blow was not being counted by After the Wildfire.
    • Restoration
      • Sunfire damage increased by 35%.
      • Moonfire damage increased by 30%.
      • Moonfire mana cost reduced by 33%.
      • Starsurge damage increased by 40%.
      • Wrath and Starfire damage increased by 25%.
      • All damage is now increased by 1% per level, resulting in a 15% overall damage increase at level 90.
  • Evoker
    • Devastation
      • Fixed an issue causing Disintegrate damage to be much lower than intended, increasing Disintegrate damage by 76%.
      • All damage reduced by 4%.
      • Flameshaper: Conduit of Flame now increases critical strike chance by 10% against targets above 50% health (was 15%).
      • Flameshaper: Fulminous Roar now causes Fire Breath to deal damage 15% more often (was 20%).
    • Preservation
      • All healing increased by 6%.
      • All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
      • Temporal Artificer reduces the cooldown of Rewind by 60 seconds (was 120 seconds).
      • Rewind reverses 30% of damage taken in the last 5 seconds (was 33%). Does not affect PvP combat.
      • Fixed an issue where Dream Breath's heal was slightly less than a 40-yard radius.
      • Emerald Blossom mana cost reduced by 20%.
      • Reversion mana cost reduced by 22%.
      • Fire Breath mana cost reduced by 30%.
  • Hunter
    • Corrected an issue where Concussive Shot was not available to be tracked within the Cooldown Manager when talented.
    • Beast Mastery
      • Dark Ranger: Dark Hound attack power reduced by 25%.
      • Pack Leader: Boar area damage now deals reduced damage beyond 5 targets (was 8).
    • Marksmanship
      • Windrunner Quiver no longer benefits Focused Aim twice.
      • Focused Aim now reduces Aimed Shot's cooldown by 2 seconds (was 1 second).
      • Trick Shots effectiveness reduced to 60% (was 75%).
      • Rapid Fire's cooldown is reduced to 16 seconds (was 20 seconds).
      • Trueshot now improves Aimed Shot's cooldown rate by 40% (was 60%).
      • Bulletstorm now increases Aimed Shot damage by 1% per stack (was 2%).
      • Sentinel: Lunar Storm now deals reduced damage beyond 8 targets.
      • Sentinel: Can't Miss, Won't Miss now increases Trueshot duration by 2 seconds (was 4 seconds).
    • Survival
      • All damage dealt reduced by 4%.
      • Strike as One damage reduced by 10%.
      • Boomstick damage reduced by 10%.
      • Pack Leader: Better Together now increases Raptor Strike and pet damage by 5% for Survival Hunters (was 15%).
      • Pack Leader: Wyvern damage bonus now grants 10% increased damage (was 15%).
      • Pack Leader: Boar area damage now deals reduced damage beyond 5 targets (was 8).
      • Sentinel: Lunar Storm now deals reduced damage beyond 8 targets.
  • Mage
    • Fixed an issue allowing Hand of Frost to trigger from Shatter effects on units with no Freezing stacks.
    • Fixed an issue causing Slipstream to cease functioning after consuming a stack of Clearcasting with Orb Mastery.
    • Fixed an issue causing Thermal Void to not Shatter additional stacks on secondary Ice Lance targets.
    • Fixed an issue causing Frost Bomb to only apply Chilled to its main target.
    • Fixed an issue causing Scorch's impact visual to play on the caster and its target.
    • Overpowered Missiles no longer highlights Arcane Missiles on your action bar.
    • Fired Up no longer highlights Fire Blast on your action bar.
    • Arcane
      • Arcane Pulse cast time reduced to 1.75 seconds (was 2.25 seconds).
      • Spellslinger: Splintering Orbs damage bonus reduced to 25% (was 35%).
      • Spellslinger: Arcane Splinter damage reduced by 50%.
      • Spellslinger: Signature Spell now increases Arcane Blast and Arcane Pulse damage by 15% (was 25%).
      • Spellslinger: Polished Focus now increases Barrage damage by 15% (was 25%).
    • Fire
      • Fixed an issue with Flame On not correctly reducing the cooldown of Fire Blast.
    • Frost
      • Developers' notes: We're moving damage out of baseline Frost and into the Hero Talents to help give us more precise control over each Hero Talent's performance in different content. We're also slightly reducing Frostfire's area damage.
      • Shatter damage reduced by 10%.
      • Blizzard damage reduced by 10%.
      • Frostbolt damage reduced by 10%.
      • Frozen Orb damage reduced by 20%.
      • Winter's End damage reduced by 75%.
      • Developers' notes: Winter's End is providing too much benefit to specific builds and playstyles, so we're significantly reducing its power.
      • Frostfire: Flash Freezeburn Glacial Spike damage bonus reduced to 15% (was 25%).
      • Frostfire: Dualcasting Adept now increases Shatter and Blizzard's damage by 15% (was 10%).
      • Frostfire: Frostfire Bolt damage increased by 10%.
      • Spellslinger: Polished Focus now increases Shatter's damage by 20% (was 10%).
      • Spellslinger: Signature Spell now increases Frostbolt and Blizzard's damage by 25% (was 15%).
      • Spellslinger: Splintering Orbs damage bonus increased to 40% (was 25%).
      • Spellslinger: Frost Splinter damage increased by 10%.
  • Monk
    • Fixed an issue that caused Rising Sun Kick to not apply Mortal Wounds.
    • Fixed an issue that caused Thunderfist's damage to not be tracked separately in the Damage Meter.
    • Fixed an issue that caused Windwalking to persist if untalented.
    • Fixed an issue that caused Windwalkering remain on allies beyond 10 yards.
    • Mistweaver
      • All damage increased by 1% per level.
      • Tiger Palm damage reduced by 31%.
      • Blackout Kick reduced by 32%.
      • Rising Sun Kick damage reduced by 32%.
      • Crackling Jade Lightning damage reduced by 32%.
      • Spinning Crane Kick damage reduced by 32%.
      • Celestial Conduit damage reduced by 30%.
      • Jadefire Teachings transfers an additional 200% damage to healing (was 260%).
      • Way of the Crane heals for 125% of damage done (was 160%).
    • Windwalker
      • All damage decreased by 10%.
      • Rising Sun Kick damage decreased by 20%. Does not affect PvP combat.
      • Glory of the Dawn damage decreased by 50%.
      • Spinning Crane Kick damage increased by 30%.
      • Fists of Fury damage increased by 40%.
      • Rushing Wind Kick's activation rate increased to 60% (was 40%) and no longer has a cooldown.
      • Touch of the Tiger increases Tiger Palm's damage by 50% (was 15%).
      • Conduit of the Celestials: Invoke Xuen, the White Tiger's Empowered Tiger Lightning now copies 4% of your damage done (was 8%).
      • Conduit of the Celestials: Celestial Conduit damage decreased by 20%.
      • Shado-Pan: One Versus Many now increase Fists of Fury damage by 60% (was 20%).
  • Paladin
    • Lightsmith: Fixed an issue that caused Ringing of the Heavens to not properly apply Holy Armaments to a friendly target while targeting an enemy.
    • Templar: Sanctification will now correctly trigger from Hammer of Wrath.
    • Fixed an issue that caused Lightforged Blessing to not function.
    • Retribution
      • Divine Storm damage increased by 12%.
      • Templar: Divine Hammer damage increased by 30%.
      • Herald of the Sun: Fixed an issue that caused Divine Toll to grant Divine Purpose.
    • Holy
      • Empyrean Legacy now casts Light of Dawn at 30% effectiveness (was 125%).
      • Empyrean Legacy may now stack up to 2 times.
      • Beacon of the Savior absorb amount decreased by 25%.
      • All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
      • Judgment damage reduced by 37%.
      • Consecration damage reduced by 37%.
      • Shield of the Righteous damage reduced by 20%.
      • Crusader Strike damage reduced by 20%.
      • Avenging Crusader heals for 80% of damage done (was 100%).
      • Developers' notes: These changes should result in a net neutral change for Judgment and Consecration, a slight buff for Shield of the Righteous and Crusader Strike, and a larger buff for Holy Shock and Hammer of Wrath.
  • Priest
    • Discipline
      • All damage is now increased by 1% per level, resulting in a 32% damage increase at level 90.
      • Atonement heals for 35% of damage done (was 45%).
      • Atonement heals for 50% of damage done in PvP combat.
      • Voidweaver: Void Blast damage increased by 30%.
    • Holy
      • All damage is now increased by 1% per level, resulting in a 58% damage increase at level 90.
      • Holy Fire damage decreased by 25%.
      • Fixed an issue where Burning Vehemence had no impact visual.
      • Oracle: Fixed a bug causing Piety to be unintentionally reduced.
      • Fixed an issue causing Ultimate Serenity to heal for less than 15% of Holy Word: Serenity's healing.
    • Shadow
      • Voidform now increases damage done by 20% while active (was 10%).
  • Rogue
    • Added Stealth as an optional trackable buff in Cooldown Manager.
    • Trickster: Unseen Blade damage reduced by 5%.
    • Assassination
      • Rupture damage increased by 5%.
      • Fan of Knives damage increased by 25%.
      • Caustic Spatter causes 18% of your Nature damage to hit nearby enemies (was 15%).
    • Subtlety
      • Trickster: Nimble Flurry effect reduced to 65% of skill damage (was 75%).
      • Trickster: Clever Combatant crit chance for Shuriken Storm reduced to 15% (was 20%).
  • Shaman
    • Brimming with Life now increases Stamina by 8%/15% (was 5%/10%).
    • Elemental Warding now reduces magic damage taken by 8% (was 6%).
    • Nature's Guardian now instant heals for Shaman for 40% of their maximum life when brought to low health (was 20%).
    • Elemental
      • Earthquake damage increased by 15%.
      • Chain Lightning damage reduced by 15%.
      • Stormbringer: Tempest now deals 40% additional damage to its primary target and 20% less damage to nearby targets.
      • Fixed a bug causing Tempest Overload to deal less damage than intended.
      • Fixed an issue causing the base Voltaic Blaze spell to be in the Nature school instead of the Volcanic school.
      • Fixed an issue causing Voltaic Blaze to not apply Flame Shock if the Shaman is crowd controlled soon after casting it.
      • Fixed an issue causing Master of the Elements to not increase the damage of Voltaic Blaze and the Flame Shocks it applies.
    • Enhancement
      • Fixed an issue causing the base Voltaic Blaze spell to be in the Nature school instead of the Volcanic school.
    • Restoration
      • All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
      • Lightning Bolt damage reduced by 5%.
      • Chain Lightning damage reduced by 5%.
      • Flame Shock damage reduced by 5%.
      • Lava Burst damage reduced by 5%.
      • Farseer: Ancestor Lava Burst and Chain Lightning damage reduced by 62%.
      • Fixed an issue causing Master of the Elements to not be consumed when casting Healing Wave.
      • Fixed an issue with Healing Rain's duration not being trackable on the Cooldown Manager while Downpour is available.
      • Fixed an issue causing Stormstream Totem to consume multiple charges of its effect when cast, instead of consuming one at a time.
  • Warlock
    • Affliction
      • Fixed an issue where Wither was not affected by Death's Embrace.
      • Fixed an issue where Shared Fate would not be applied via Quietus if Nightfall was used on Seed of Corruption.
    • Demonology
      • Damage dealt by demons summoned by Dominion of Argus decreased by 45%.
      • Soul Harvester: Demonic Soul damage reduced by 25%.
      • Soul Harvester: Soul Anathema damage reduced by 35%.
    • Destruction
      • Rain of Fire damage increased by 10%.
      • Immolate damage increased by 15%.
      • Conflagrate damage increased by 20%.
      • Incinerate damage increased by 20%.
      • Diabolist: Ruination damage reduced by 35%.
      • Hellcaller: Blackened Soul damage reduced by 30%.
  • Warrior
    • Arms
      • Overpowering Finish bonus damage to Overpower reduced to 15% (was 25%).
      • Mass Execution bonus damage to Cleave reduced to 20% (was 25%).
      • Colossus: Demolish AOE damage reduced by 20%.
      • Colossus: Cut to the Bone - Bonus damage to Rend and Deep Wounds reduced to 15% (was 25%).
    • Fury
      • Slayer: Reap the Storm chance to trigger reduced to 30% (was 35%).
    • Protection
      • Execute damage increased by 20%.
      • Colossus: Demolish AOE damage reduced by 20%.
      • Colossus: Cut to the Bone bonus damage to Rend and Deep Wounds reduced to 15% (was 25%).

Housing

  • Endeavors
    • Fixed a bug preventing credit for the Endeavor task "Defeat Pathaleon the Calculator" when defeated very quickly.

Player versus Player

  • Resolved an issue that prevented players with the correct item level from queueing for Solo Shuffle and Battleground Blitz.
  • Death Knight
    • Frost
      • All damage increased by 8% in PvP combat.
    • Unholy
      • All damage increased by 10% in PvP combat.
  • Demon Hunter
    • Devourer
      • All damage increased by 8% in PvP combat.
    • Void Ray damage increased by 20% in PvP combat.
  • Druid
    • Feral
      • All damage increased by 6% in PvP combat.
  • Evoker
    • Augmentation
      • All damage increased by 15% in PvP combat.
    • Preservation
      • Emerald Communion (PvP talent) can now be cast while the Evoker is affected by Fear or Confuse.
  • Mage
    • Fire
      • All damage reduced by 5% in PvP combat.
      • Sunfury: Pyroblast damage from Arcane Phoenix reduced by 58% in PvP combat.
  • Monk
    • Mistweaver
      • Mistline now increases the healing of Renewing Mist by 200% (was 500%).
      • Sphere of Hope can no longer be dispelled from friendly targets.
  • Paladin
    • Holy
      • Lightsmith: Holy Bulwark now absorbs 10% of health (was 15%) and 1% of health (was 2%) every 2 seconds in PvP combat.
      • Fixed an issue that caused Darkest before the Dawn to not be consumed by Empyrean Legacy.
  • Priest
    • Discipline
      • Atonement healing increased by 44% in PvP combat.
  • Rogue
    • Airborne Irritant now reduces the cooldown of Blind by 50% (was 80%).
    • Assassination
      • All damage increased by 12% in PvP combat.
  • Shaman
    • Elemental
      • Flames of the Cauldron now reduces the cooldown of Flame Shock and Voltaic Blaze by 3 seconds in PvP combat (was 1.5 seconds).
      • Tempest damage reduced by 35% in PvP combat.
    • Enhancement
      • All damage increased by 5% in PvP combat.
      • Windstrike damage reduced by 15% in PvP combat.
      • Thorim's Invocation now discharges Lightning spells at 35% effectiveness while Doom Winds or Ascendance is active in PvP combat (was 50%).
      • Totemic: Oversurge now increases Surging Totem damage by 25% while Ascendance is active in PvP combat (was 50%).
  • Warrior
    • Arms
      • All damage increased by 15% in PvP combat.
      • Slam damage reduced by 60% in PvP combat.

February 12, 2026

Classes

  • Resolved an issue that could cause players to unintentionally flag for PvP when casting spells such as Mage's Ice Lance or Rogue's Secret Technique.

Housing

  • Harvesting Hatchet is again available for purchase, to learn the Find Lumber ability, from neighborhood lumberjacks.

Quests

  • Fixed a bug preventing some World Quests from rewarding gold as intended.

The Burning Crusade Classic

  • Updated the Communal Flamewrought Keys to be usable by either faction if the character is Friendly with Honor Hold/Thrallmar.
  • [With realm restarts] Fixed a bug that caused enemies to be less armored against physical attacks than intended.

Mists of Pandaria Classic

  • Gurthalak, Voice of the Deeps now has a 55-second cooldown when it is activated and removes all active tentacles when the weapon is unequipped.
  • Dragon Pillar Toys can no longer be summoned near portals created by NPCs.
Blizzard Entertainment Inc. published this content on February 21, 2026, and is solely responsible for the information contained herein. Distributed via Public Technologies (PUBT), unedited and unaltered, on February 21, 2026 at 02:06 UTC. If you believe the information included in the content is inaccurate or outdated and requires editing or removal, please contact us at [email protected]